2/7/2024 0 Comments Orc cheerleader blood bowl 2![]() ![]() You also add your FAME to this, which is why this event often seems quite one sided. For pitch invasion, you roll 1x D6 for each player on the field, on a 6+ they get stunned. If the numbers are the same, both players have +0.īecause of the 2x D6, even if you have more Fan Factor, you won't necessarily get the +1 FAME, unless you've got 11+ and your opponent has 0.įAME then influences a lot of the kickoff results (e.g. If the player with the highest total has 2x the total of the other player, they get +2 instead of just +1. ![]() The player with the highest total has +1 FAME, the other player has 0. Kickoff events are influenced by your FAME, which is found by each player rolling 2x D6 at the start of the match and adding their Fan Factor. Support plays let you move the cheerleaders around.Ĭheerleaders are placed on the score track (the game tracks just the difference in scores, not overall totals so if the game was 2-0 in my favour and you got a 3-point strike, the score would then be 0-1 in your favour) and if the score counter ever matches the number they're standing on, it triggers a Fan Check which can get you an extra Coaching Dice (which are consumable dice you can add to any of your players' actions to make them more likely - they're like the Dreadball equivalent of a Team Re-roll). Offensive and Defensive plays give you a bonus die to add to any Offensive or Defensive action (so if you really want one of your Guards to punch someone's lights out, you'd make an Offensive play and add the die to his Slam, while a Defensive one could be used to give your ball carrier an extra die to dodge an enemy slam during your opponent's turn. Each turn, you can have one of the coaches call either an Offensive, Defensive or Support play and you have to make a dice test to see if they get it across to the players properly (naturally they got a bonus if the type of play matches their speciality - like an Offensive Coach calling an Offensive play is more likely to work than him calling a Defensive play). Disregard the rest of this post if you don't care how a thematically-similar game handled it.ĭreadball got them right when they added them in one expansion - you can hire three assistant coaches an Offensive one, a Defensive one or a Support one. It would be cool to see them have more impact on the game. ![]() Originally posted by export:Cheerleader and Assistant Coaches are one of the things that definetly need an overhaul. ![]()
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